GamePhys

The Video Game Physics Blog

Batman Arkham City PhysX Comparison Videos

I know that Batman Arkham City has been out for awhile now and this is old news but as I have been extremely busy with work and finishing up school I never got a chance to post these. These are some cool Batman Arkham City PhysX comparison on/off videos from both EVGA and YouTube user penetrator2802 that show off the different PhysX features in the game and what it looks like with PhysX on and PhysX off. We posted before about the Batman Arkham City PhysX Comparison Video from NVIDIA and for more information about how PhysX has been implemented into the game and the different features used, check out the Batman Arkham City: Technical advantages of the PC version – DX11 tessellation and more technical interview with Ben Wyatt, Technical Director at Rocksteady Studios.

Batman: Arkham City – NVIDIA PhysX + DirectX 11 Comparison from EVGA Gaming

Batman Arkham City – PhysX Real Comparison from penetrator2802

BF3 Caspian Border Antenna Can be Destroyed

Ever since we posted the Battlefield 3 Physics and Destruction Videos with the BF3 destruction video showing the Antenna in Caspian Border coming down we have been wondering how to do this or when it would be allowed through a patch. Today we have learned through an awesome YouTube Video that the main Antenna can fall down when the losing team has a certain number of tickets left. Check out the video below. We also posted before showing some videos we made showing off the building destruction and the Hilltop Antenna in Caspian border being destroyed. Now we just have to wait until the future when things like this in games are not scripted but entirely physics based. Hopefully the Back to Karkand expansion has “improved destruction” as promised.

Blockmania Minecraft-like open source project Uses Bullet Physics

We have posted before about some cool Minecraft Physics mods like the Minecraft with jBullet Physics and the concept video showing off Minecraft + Bullet Physics which are really cool. Now Benjamin “begla” Glatzel has started working on a new “Minecraft-like open source project,” that has implemented Bullet Physics for some cool physics effects on the individual blocks. Check out the video below showing it off and be sure to check out the official Blockmania website.

From the Bloackmania website:

Blockmania is an open source project started by Benjamin “begla” Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft.

Blockmania (Minecraft-like open source project) – Waving grass and Bullet Physics integration:



Source

BF3 Back to Karkand Expansion has “improved destruction”

Aside from some awesome new maps, according to the Battlefield 3 Back to Karkand gameplay trailer the expansion will also feature “improved destruction.” In the trailer there are a few scenes showing off some physics and some sweet destruction before the “enhanced destruction” is shown. BF3Blog.com has an interesting picture extracted from a previous trailer showing Strike At Karkand, with and without destruction along with Battlefield 3 Back To Karkand: everything you need to know and Strike At Karkand, Gulf of Oman gameplay videos. Check out the trailer below.

Battlefield 3 Back to Karkand gameplay trailer:

Battlefield 3 Strike at Karkand Gameplay trailer:

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Recent News

Apex PhysX Voronoi Fracture and Destruction Demonstration

January 22, 2012Leave a Comment

Zombiethatatehimself creator of the Awesome Apex PhysX Impact Damage Demonstration and Apex PhysX Impact Damage Demonstration With Stucco/plaster has made another cool Apex PhysX demonstration with the Unreal Development Kit. This time a Voronoi Fracture and destruction demonstration that has some very cool destruction and PhysX effects. Once again he has given me the filesRead More

Shadowgun Flexes Tegra 3 Quad-Core Muscles with Physics

January 15, 2012Leave a Comment

Ever since we saw the Glowball PhysX demo and the Floating Castle Physics Demo running on Tegra 3 powered tablets we have been pretty excited about physics on Tegra powered devices. Back in November NVIDIA announced the released of their new Quad-Core mobile Tegra 3 chip that uses “four CPU cores and its new GeForceRead More

Batman Arkham City PhysX Comparison Videos

January 15, 2012Leave a Comment

I know that Batman Arkham City has been out for awhile now and this is old news but as I have been extremely busy with work and finishing up school I never got a chance to post these. These are some cool Batman Arkham City PhysX comparison on/off videos from both EVGA and YouTube userRead More

Unity3D Physics Wonderland Beta2 Game Play

January 15, 2012Leave a Comment

Krishna Kumar – YouTube user krishx007 who runs gfxguru.net has made a pretty cool physics/PhysX demo level with Unity 3D called Physics Wonderland. The level is basically a huge playground with PhysX objects that you can destroy and play around with to show off the different PhysX features in Unity 3D. Check it out belowRead More

GDC 2012 To Have “Physics for Games Programmers” Tutorial

January 11, 2012Leave a Comment

The Game Developers Conference 2012 is going to have a session that really interests us. The “Physics for Games Programmers” session/tutorial is going to cover the “tools and techniques developers should know when implementing physics in their games.” According to the information on the GDC 2012 site, the session will take place on Tuesday, MarchRead More

Sony Doesn’t Plan To Unveil A New PlayStation at E3 2012

January 10, 2012Leave a Comment

With all of the excitement about rumored hardware being used in the next-generation consoles, some very disappointing news has come today. The Wall Street Journal is reporting that Sony has no plans to unveil the Sony Playstation 4 at this years E3 and is going to stick with the 10-year life cycle plan. If thisRead More

A few Cool Game Physics Videos

December 31, 2011Leave a Comment

Here are some cool physics videos that have been uploaded to YouTube over the past week. Cryengine 3 Tornado Physics by club4ghz UDK – Destructible objects and Physics! by Shotbix07 Ice Engine Destruction Test by LordOfTheBytes

Some cool Havok Physics Videos

December 24, 2011Leave a Comment

I came across a few cool Havok physics videos on YouTube. YouTube user kosteckip has made a pretty cool Castle Siege type demo using PhysX and Havok physics with physics based water, cloth, and destruction. Meanwhile, the official Havok Physics YouTube channel has uploaded a series of Havok Simulation videos and one interesting video showsRead More

6 Top Gaming Engines Face Off With PhysX and Havok as top Middleware

December 24, 2011Leave a Comment

Maximum PC has a nice article up about the top game engines being used to create today’s games. Along with the engines they also pointed out the top Middleware being used and PhysX and Havok were listed as the top physics Middleware. Check out the entire article here. From Gamers, Start Your Engines! 6 TopRead More

Voronoi Fracture and Shatter Lab Tests – Blender & Bullet Physics

December 19, 2011Leave a Comment

Phymec is making some cool physics tools for Bullet Physics and Blender to enable some awsome fracture and destruction effects. Two awesome videos showing this off have been uploaded to YouTube. The first shows off the creation of the fracture objects in Blender and the newer video is an awesome collection of fracture objects beingRead More

Latest Next-Generation Xbox Rumors Point to AMD GPU inside

December 7, 2011Leave a Comment

An interesting rumor has surfaced this past week that Microsoft is developing two next-gen Xbox 720 consoles. According to the rumor on TECHSPOT, Microsoft “is said to be developing an entry-level system as well as a true next-generation hardcore gaming console.” What is important to us for the future of physics is the reports thatRead More

UDK Apex PhysX test Level Destruction Demonstration

December 7, 2011Leave a Comment

I posted about this awesome level several months ago – Some Cool NVIDIA APEX Physics Tests Done with the UDK now mfsksa, who is the creator of this level, has given me the UDK files required to play the Apex PhysX test level he made. I made a cool video showing it off some moreRead More

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