Video Game Physics is changing the way we play games and some people say it will be what brings video games to the next level. Developers are hard at work making new video games that implement PhysX, Havok, Bullet and other Video Game Physics technologies into games and change the way we play forever. We have seen realistic physics in video games for some time now in the form of Ragdoll physics and more heavy implementation in games like Half-Life 2 and Crysis that any video gamer player is familiar with. However we have yet to see video game physics technologies such as PhysX and Havok destruction be implemented into games on full scale and bring about 100% destructible environments where the physics are calculated in real time that will bring about new game types and change the we play play games forever.
Below we have posted some demo videos that show what technology such as PhysX and Havok are capable of, it is only a matter of time before we see this implemented and bring gaming to the next level. You may have seen some of these video before but even then they are worth the watch again.
PhysX Destruction Demo from GPU Technology Conference (GTC) Keynote
PhysX APEX Destruction Test Level showing APEX destruction in UE3
Havok Destruction: destructible bridge demo
Havok Destruction: farmhouse demo
Havok Destruction from GDC 2008
HUGE ASS BRIDGE DESTRUCTION!!!! RED FACTION: GUERILLA
Red Faction Guerilla: Structural Damage Demonstration
Unreal Development Kit Fracture Test – UDK
