YouTube user TheKruchy22 has made and posted an awesome video showing off the NVIDIA PhysX Supersonic Sled demo running on his GTX480 SLI systems. TheKruchy22 did a great job with the videos camera angles and showing off the PhysX based destruction that the sled speeding by causes. Very cool stuff. Check it out below.
With yesterdays launch of the GTX 400 series GPU’s, NVIDIA has also released the long awaited PhysX SuperSonic Sled demo for download. Unfortunately you will also need one of these new GPU’s, which wont be out for another 2 weeks to run this PhysX demo because it uses DX11 tessellation to take full advantage of the new GTX 400 series GPU’s. You can check out the demo page and more information about it here.
We have been excited for this demo since we first saw videos of it several months ago. Check out our previous postings for more information:
PC Games Hardware has uploaded a cool new video of the Nvidia PhysX Supersonic Rocket Sled Demo running on the new Geforce GTX 480. This video which is similar to the other PhysX Rocket Sled demo videos we have seen before shows off a really interesting feature, you can actually place objects on the tracks and in the path of the sled and watch what happens when the PhysX sled impacts it, from there you can then pause it right after it happens and take a look at all the PhysX objects as they are flying through the air in all directions based upon physics powered by PhysX.
Definitely cool stuff, we also embedded the Official NVIDIA PhysX Rocket Sled Demo Trailer Video below in case you are not familiar with this upcoming PhysX demo from NVIDIA.
If you want to learn more about the making of the demo check out “An In-Depth Look at the PhysX Supersonic Sled Demo” we recently posted about. Also check out the other videos we have posted about that show different angles and info about the demo:
NVIDIA has uploaded an official video trailer for the PhysX Rocket Sled Demo to YouTube. Also known as the “PhysX Supersonic Sled Demo” that was first shown at CES 2010 running on the new GF100(Fermi) video card that will be released within the next few months. Many videos have surfaced of this PhysX demo being shown off by NVIDIA, however most of them have been video camera footage of a monitor running the demo, this new trailer from NVIDIA shows the demo and explains the purpose of it.
In the video Alex Sakhartchouck an “NVIDIA Demo Engineer” explains how the demo was built for the next generation of NVIDIA video cards to show off the latest and greatest technology NVIDIA has such as CUDA and PhysX along with DirectX 11 Tessellation. Every part of the rocket sled was made using PhysX objects to simulate how such a sled would work and react in real life, PhysX fluid simulation was also used to simulate the smoke the rocket gives off and reacts to it’s surroundings as if it was real and PhysX was used to simulate all of the debris that is caused by the sled such as the building that gets blown away as the rocket passes it and the bridge that falls apart which you can see in the video.
If you want to learn more about the making of the demo check out “An In-Depth Look at the PhysX Supersonic Sled Demo” we recently posted about. Also check out the other videos we have posted about that show different angles and info about the demo:
Zombiethatatehimself creator of the Awesome Apex PhysX Impact Damage Demonstration and Apex PhysX Impact Damage Demonstration With Stucco/plaster has made another cool Apex PhysX demonstration with the Unreal Development Kit. This time a Voronoi Fracture and destruction demonstration that has some very cool destruction and PhysX effects. Once again he has given me the filesRead More
Ever since we saw the Glowball PhysX demo and the Floating Castle Physics Demo running on Tegra 3 powered tablets we have been pretty excited about physics on Tegra powered devices. Back in November NVIDIA announced the released of their new Quad-Core mobile Tegra 3 chip that uses “four CPU cores and its new GeForceRead More
I know that Batman Arkham City has been out for awhile now and this is old news but as I have been extremely busy with work and finishing up school I never got a chance to post these. These are some cool Batman Arkham City PhysX comparison on/off videos from both EVGA and YouTube userRead More
Krishna Kumar – YouTube user krishx007 who runs gfxguru.net has made a pretty cool physics/PhysX demo level with Unity 3D called Physics Wonderland. The level is basically a huge playground with PhysX objects that you can destroy and play around with to show off the different PhysX features in Unity 3D. Check it out belowRead More
The Game Developers Conference 2012 is going to have a session that really interests us. The “Physics for Games Programmers” session/tutorial is going to cover the “tools and techniques developers should know when implementing physics in their games.” According to the information on the GDC 2012 site, the session will take place on Tuesday, MarchRead More
With all of the excitement about rumored hardware being used in the next-generation consoles, some very disappointing news has come today. The Wall Street Journal is reporting that Sony has no plans to unveil the Sony Playstation 4 at this years E3 and is going to stick with the 10-year life cycle plan. If thisRead More
Here are some cool physics videos that have been uploaded to YouTube over the past week. Cryengine 3 Tornado Physics by club4ghz UDK – Destructible objects and Physics! by Shotbix07 Ice Engine Destruction Test by LordOfTheBytes
I came across a few cool Havok physics videos on YouTube. YouTube user kosteckip has made a pretty cool Castle Siege type demo using PhysX and Havok physics with physics based water, cloth, and destruction. Meanwhile, the official Havok Physics YouTube channel has uploaded a series of Havok Simulation videos and one interesting video showsRead More
Maximum PC has a nice article up about the top game engines being used to create today’s games. Along with the engines they also pointed out the top Middleware being used and PhysX and Havok were listed as the top physics Middleware. Check out the entire article here. From Gamers, Start Your Engines! 6 TopRead More
Phymec is making some cool physics tools for Bullet Physics and Blender to enable some awsome fracture and destruction effects. Two awesome videos showing this off have been uploaded to YouTube. The first shows off the creation of the fracture objects in Blender and the newer video is an awesome collection of fracture objects beingRead More
An interesting rumor has surfaced this past week that Microsoft is developing two next-gen Xbox 720 consoles. According to the rumor on TECHSPOT, Microsoft “is said to be developing an entry-level system as well as a true next-generation hardcore gaming console.” What is important to us for the future of physics is the reports thatRead More
I posted about this awesome level several months ago – Some Cool NVIDIA APEX Physics Tests Done with the UDK now mfsksa, who is the creator of this level, has given me the UDK files required to play the Apex PhysX test level he made. I made a cool video showing it off some moreRead More
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