- November 10, 2011
- Written by Mark
-

Autodesk has uploaded the UDK Overview Nvidia session from the Montreal International Games Summit 2011 that took place last week. Starting at about the 30:00 mark in the video, the last half of it covers Apex Destruction and how to use PhysX Lab and import your PhysX objects into the UDK. We then see several awesome Apex Destruction videos showing off what PhysX Apex is capable of. Check it out below.
From Autodesk MIGS 2011 page.
- November 10, 2011
- Written by Mark
-

NVIDIA has released PhysX System Software version 9.11.1107. There does not appear to be any improvements over the previous version but the release notes do state support for 500-series GPUs and Bug Fixes for Mafia 2. You can download them from NVIDIA here. This new release is also included in the GeForce R285 Driver beta driver.
From the official NVIDIA PhysX System Software 9.11.1107 Release notes:
- Includes the latest PhysX runtime builds to support all released PhysX content.
- Changes & fixed issues in this release
- Fixes a bug that prevented PhysX from being accelerated on Optimus PCs.
- Supports NVIDIA PhysX acceleration on all GeForce 8-series, 9-series, 100-series, 200-series, 300-series, 400-series and 500-series GPUs with a minimum of 256MB dedicated graphics memory and 32 CUDA cores. Note: Some applications may have higher minimum requirements.
- Experience GPU PhysX acceleration in many games and demos, some of which are highlighted in PowerPack downloads here.
- Supports NVIDIA PhysX acceleration on GeForce via CUDA 3.0 for SDK versions 2.7.1, 2.7.3, 2.7.4, 2.7.5, 2.7.6, 2.8.0, 2.8.1 and 2.8.3 (requires graphics driver v196.21 or later).
- Supports control of your GPU PhysX configuration from the NVIDIA display driver control panel. (Requires graphics driver v196.21 or later).
- AGEIA PhysX processors users should use and install older PhysX system software such as version 8.09.04. Note – AGEIA PPU acceleration support for 2.8.1 SDK or earlier, and Windows Vista and Windows XP only.
- Bug fixes for Mafia 2
- November 6, 2011
- Written by Mark
-

GenL has released his Hybrid PhysX mod version 1.05ff for GeForce 285.xx drivers and PhysX System Software 9.11.0621. If you use an AMD/ATI graphics card but want to have GPU PhysX support for the latest games that support it you can use this mod to use a second cheap NVIDIA card to calculate the PhysX while the ATI/AMD card will be the main graphics renderer. Check out the official Hybrid PhysX mod thread over at the ngohq.com forums for more information. To see how this works check out the Sapphire ATI Radeon 5870 + 9800GT Hybrid PhysX setup Video and the GenL’s Hybrid PhysX Mod Running ATI HD4870 X2 EVGA GeForce 8800 GTX( Dedicated PhysX Card) that we posted about before.
From the NGOHQ.com Hybrid PhysX mod v1.03 / v1.05ff page:
1.05ff – 26/10/2011:
- added support for fixing new limitations introduced in 285.xx drivers and PhysX System Software 9.11.0621
- mod will now delete all application 3D settings profiles from NVIDIA Control Panel (prevents problems with known PhysX games)
- updated old patterns
* INSTALLATION STEPS (Windows 7):
1. Install the needed GeForce driver 256 package. Update PhysX SS (only 9.10.0223 or later) if needed.
2. Use the mod to patch all needed files and registry values automatically.
3. [optional] Use command line files to set a desired configuration.
* INSTALLATION STEPS (Windows XP/2003):
1. Install the needed GeForce driver 256 package. Update PhysX SS (only 9.10.0223 or later) if needed.
2. Use the mod to patch all needed files and registry values automatically.
3. Extend the display assigned to NVIDIA GPU. Or make sure it is extended already.
4. [optional] Use command line files to set a desired configuration.
* NOTES:
1. If you update PhysX System Software after using the mod, you should use it again to patch the updated PhysX files.
2. It is safe to use the mod several times – all needed files will be patched only once.
3. If you still have problems with fake displays and desktop extension, try to delete a fake display and create it again.
4. To let the mod correctly patch all needed files on x64 versions of Windows XP/2003, install KB942589 hotfix first.
Source ngohq.com
- November 4, 2011
- Written by Mark
-

jasonkim on Vimeo has made and uploaded a cool Apex Destruction video showing a water tank getting destroyed. Check it out below. Be sure to check out his Vimeo page as he has been doing some cool stuff with the UDK.
APEX Destruction from jasonkim on Vimeo.
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