- March 30, 2010
- Written by Mark
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NinjaLane has put together a really nice review of the new GTX 480 video card. What is interesting about this review compared to most is that they also did a very in-depth section on PhysX performance for the latest games that implement PhysX. They put Metro 2033, Darkest Of Days and Batman: Arkham Asylum to the test to see how they perform on the new GTX 480 compared to the GTS 250 and GTX 285 video cards. Check out the review here.
from the NinjaLane NVIDIA GeForce GTX 480 Video Card Review:
With the new GeForce GTX 480 coming out we get to explore some of the extra power that has been given to us from a single GPU card while having PhysX enabled. In these tests we have grabbed a few games that use PhysX very heavily and test them using three different generations of PhysX enabled GPUs.

Read the rest of the review here.
- November 6, 2009
- Written by Mark
-
Ninjalane.com has posted an impressive article on PhysX, PhysX Performance Tests – The way games should be played, tests out PhysX performance in several of the latest games that implement PhysX. Ninjalane runs several performance tests using an Ageia PPU, GTX 285 for graphics and physics, the GTX 285+ GeForce GTS 250 1GB for PhysX and then two GTX 285′s in SLI mode for graphics and PhysX. There goal was to find out what exactly the best way to run PhysX is and which configurations give the best performance. The article also goes over what PhysX is so if you are new to the world of PhysX and game physics than you will definitely want to read through it.
From Ninjalane.com:
Ninjalane is jumping into this PhysX world to see what all the talk is about. We will be testing several hardware configurations to see what the GPU, CPU, and a dedicated PhysX PCI Card can do. We will be testing five games that uses PhysX on the hardware level to see what the impact is. These games are Unreal Tournament 3, Mirrors Edge, Cryostasis, Darkest Days, and Batman: Arkham Asylum. Each one of these games uses PhysX to add new depth to the game play, and even some new content to them as well. Let’s move into the hardware and the testing methodology.
The testing will be done to show a few different perspectives of PhysX usage. Nvidia claims that PhysX is done best on a GPU, and we wanted to test this theory out. So we setup a few different hardware selections to test out about all the ways you could run PhysX. We ran a system using a GeForce GTX 285 for mainly doing graphics. Then we forced PhysX to run on the following setups.
The variable system pieces used for the testing.
Intel Core i7 920 @ 2.8Ghz doing the PhysX work
PhysX 128MB PCI Card doing the PhysX work
GeForce GTX 285 doing graphics and PhysX work
GeForce GTX 285 graphics with dedicated GeForce GTS 250 1GB for PhysX
GeForce GTX 285 in SLI mode to do graphics and PhysX work
Read the rest of the article here.
Recent News
January 15, 2012
Ever since we saw the Glowball PhysX demo and the Floating Castle Physics Demo running on Tegra 3 powered tablets we have been pretty excited about physics on Tegra powered devices. Back in November NVIDIA announced the released of their new Quad-Core mobile Tegra 3 chip that uses “four CPU cores and its new GeForceRead More
January 15, 2012
I know that Batman Arkham City has been out for awhile now and this is old news but as I have been extremely busy with work and finishing up school I never got a chance to post these. These are some cool Batman Arkham City PhysX comparison on/off videos from both EVGA and YouTube userRead More
January 15, 2012
Krishna Kumar – YouTube user krishx007 who runs gfxguru.net has made a pretty cool physics/PhysX demo level with Unity 3D called Physics Wonderland. The level is basically a huge playground with PhysX objects that you can destroy and play around with to show off the different PhysX features in Unity 3D. Check it out belowRead More
January 11, 2012
The Game Developers Conference 2012 is going to have a session that really interests us. The “Physics for Games Programmers” session/tutorial is going to cover the “tools and techniques developers should know when implementing physics in their games.” According to the information on the GDC 2012 site, the session will take place on Tuesday, MarchRead More
January 10, 2012
With all of the excitement about rumored hardware being used in the next-generation consoles, some very disappointing news has come today. The Wall Street Journal is reporting that Sony has no plans to unveil the Sony Playstation 4 at this years E3 and is going to stick with the 10-year life cycle plan. If thisRead More
December 31, 2011
Here are some cool physics videos that have been uploaded to YouTube over the past week. Cryengine 3 Tornado Physics by club4ghz UDK – Destructible objects and Physics! by Shotbix07 Ice Engine Destruction Test by LordOfTheBytes
December 24, 2011
I came across a few cool Havok physics videos on YouTube. YouTube user kosteckip has made a pretty cool Castle Siege type demo using PhysX and Havok physics with physics based water, cloth, and destruction. Meanwhile, the official Havok Physics YouTube channel has uploaded a series of Havok Simulation videos and one interesting video showsRead More
December 24, 2011
Maximum PC has a nice article up about the top game engines being used to create today’s games. Along with the engines they also pointed out the top Middleware being used and PhysX and Havok were listed as the top physics Middleware. Check out the entire article here. From Gamers, Start Your Engines! 6 TopRead More
December 19, 2011
Phymec is making some cool physics tools for Bullet Physics and Blender to enable some awsome fracture and destruction effects. Two awesome videos showing this off have been uploaded to YouTube. The first shows off the creation of the fracture objects in Blender and the newer video is an awesome collection of fracture objects beingRead More
December 7, 2011
An interesting rumor has surfaced this past week that Microsoft is developing two next-gen Xbox 720 consoles. According to the rumor on TECHSPOT, Microsoft “is said to be developing an entry-level system as well as a true next-generation hardcore gaming console.” What is important to us for the future of physics is the reports thatRead More
December 7, 2011
I posted about this awesome level several months ago – Some Cool NVIDIA APEX Physics Tests Done with the UDK now mfsksa, who is the creator of this level, has given me the UDK files required to play the Apex PhysX test level he made. I made a cool video showing it off some moreRead More
November 30, 2011
Ever since we posted the Battlefield 3 Physics and Destruction Videos with the BF3 destruction video showing the Antenna in Caspian Border coming down we have been wondering how to do this or when it would be allowed through a patch. Today we have learned through an awesome YouTube Video that the main Antenna canRead More