GamePhys

The Video Game Physics Blog

Mars GPU PhysX Benchmark

There is a pretty cool new PhysX GPU benchmark you can download from a new third person shooter being developed by Epic games in China called Mars.The game and demo implements GPU PhysX effects on a pretty large scale with everything from fluid, particles, cloth, smoke, and destruction. You can find out more info from Geforce.cn and the games website. The level in the benchmark is called Global Mission and shows off the entire range of PhysX effects that are implemented into the game. Check out a video of the demo below.

Download and more info:

http://www.geforce.cn/whats-new/articles/qqsm-benchmark
http://www.qqsm.com/v5/benchmark.html

Dedicated PhysX Card Experiment – How Powerful Does it Have to Be?

LinusTechTips has done a nice video showing the GTX 580 being benchmarked with a dedicated PhysX card to see exactly how powerful it should be and whether or not a low end graphics card being used a a dedicated PhysX with a more powerful card like the GTX 580 has any value by improving PhysX performance these days. The cards being tested with the GTX 580 was a 8600GTS, GTX 580, GTX 550Ti, and a GTX 560Ti. The benchmarks were done using the Mafia II benchmark. Check it out below.

From LinusTechTips

Dedicated PhysX Card Experiment – How Powerful Does it Have to Be? Linus Tech Tips:

[COOL VIDEO] UDK PhysX Fracture Demonstration

Youtube user rubimaty has made a another cool video using the Unreal Development kit showing off PhysX based fracture meshes where a wall can be completely destroyed. Check it out below.

MSI Kombustor Benchmark Version 2.0.0 Released, Now has PhysX Clothes and Particles

 

Geeks3d brings news that MSI has released a new version of their Kombustor GPU benchmarking tool and has added PhysX Clothes and Particle simulation support. The Kombustor burn-in and benchmarking tool lets you choose between CPU and GPU PhysX acceleration and lets you turn the difference features on or off. Similar to FurMark, this is a great free tool you can use to test out a new system build or dedicated PhysX card you just installed. You can download it from Geeks3d here.

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Recent News

Some Awesome Apex PhysX Destrcution Videos

August 18, 2012Leave a Comment

Well it is been a while since I have posted and need to get back into the swing of things, so I think posting these awesome UDK Apex PhysX destruction videos would be a good start. The NVIDIA APEX Destruction Project – Destroy Aarhus by Allingby is very impressive, an entire level that is 100%Read More

3DMark 2012 DirectX 11 Tech Demo uses Fluid Dynamics Simulation

June 21, 2012Leave a Comment

Futuremark has released a new Tech Demo showing off the next 3DMark that is going to be released sometime this year. I am not exactly sure what is going on in the demo but it has some cool particle and smoke effects. According to the press release “The visible particles and clouds of smoke inRead More

Dedicated PhysX test system up and running

June 19, 2012Leave a Comment

Several months ago I announced that I would be building a dedicated PhysX test system for the site to test out Hybrid PhysX configurations and do benchmarking and reviews. This past weekend I finally got around to playing around to putting it together. I got it up and running with Windows 7 and the GT430Read More

Hawken Developer Interview talks GPU PhysX and APEX effects

June 19, 2012Leave a Comment

I have been excited about Hawken for awhile, not just because it looks like a great game but it will also be making heavy use of GPU PhysX as confirmed by the developers. Geforce.com has done a nice video interview with Bill Wagner of Meteor Entertainment at the recent E3 expo about the GPU PhysXRead More

Planetside 2: “Everything uses real-time physics using the NVIDIA PhysX engine”

June 11, 2012Leave a Comment

I have been watching the development of Planetside 2 closely, not just because i was a huge Planetside fan when it first came out over 9 years ago but because SOE Announced PlanetSide 2 with PhysX support. We have not heard much else about it since the game with PhysX support was first announced, butRead More

Havok Destruction and Havok Physics power INVERSION

June 10, 20121 Comment

INVERSION is a PS3 and XBOX 360 only title but it has caught my attention after watching the new “Inversion Powered by Havok Phyiscs and Havok Destruction” video uploaded to the official Havok Physics YouTube channel. The game makes extensive use of Havok Physics and Destruction. From the looks of it the Havok physics andRead More

Indie Top-down Shooter Recruits uses PhysX with Destructible Buildings

June 9, 2012Leave a Comment

Recruits is a new top-down indie shooter where “the players take charge of the Army’s newest soldiers to fight the war against their deadly Enemies.” There is a new video log from the developers showing off some cool features we would be interested in, physics and destruction! Recruits is being made with the Unreal DevelopmentRead More

Arma 3 – ‘E3 2012 Sneak Preview’ Trailer with vehicle PhysX

June 3, 2012Leave a Comment

A Sneak Preview trailer for Arma 3 has been released by Bohemia Interactive ahead of this weeks E3 2012. We have been excited for Arma 3 since it was announced that Arma 3 Will Implement PhysX for in-game Physics. This new trailer briefly mentions that the vehicles use PhysX simulation for the handling. Hopefully PhysXRead More

Havok Vision Engine Physics Demoed on Android Tablet with ARM Mali GPU

May 13, 20122 Comments

Now this is pretty cool, ARM has posted a video to YouTube from GDC 2012 showing the Havok Physics Vision Engine running on an ARM Mali GPU based Android tablet with the new Havok mobile tech demo and some cool Havok physics integration. In the video Peter Wos, a Software Engineer for Havok goes overRead More

Free-to-play Mech Combat Game Hawken will have GPU PhysX

May 13, 20122 Comments

Hawken is Adhesive Games’ upcoming free-to-play multiplayer mech combat game built with Epic Games’ Unreal Development Kit (UDK) and Unreal Engine 3. I first saw this game back when it was first announced and was very impressed with the visuals. Now I am even more excited and interested in this game with the recent newsRead More

Passion Leads Army DX11 Benchmark Uses GPU PhysX

May 12, 2012Leave a Comment

PLA – Passion Leads Army is a Chinese Unreal Engine 3 game being developed by Giant Interactive for the Chinese military. There is a really cool DX11 benchmark included with the game that was announced by Jen-Hsun Huang at the recent NVIDIA Gaming Festival in Shanghai. The demo shows off some pretty cool cloth, particle,Read More

Havok Destruction Simulation Video (Again)

May 12, 2012Leave a Comment

I posted this video a few months ago and then a few days later it went to private on YouTube for some reason, i sent a message to the HavokSimulation YouTube account with no response. Now this video of the tank destroying several buildings has been uploaded to YouTube again and hopefully this time itRead More