Ever since we posted the Battlefield 3 Physics and Destruction Videos with the BF3 destruction video showing the Antenna in Caspian Border coming down we have been wondering how to do this or when it would be allowed through a patch. Today we have learned through an awesome YouTube Video that the main Antenna can fall down when the losing team has a certain number of tickets left. Check out the video below. We also posted before showing some videos we made showing off the building destruction and the Hilltop Antenna in Caspian border being destroyed. Now we just have to wait until the future when things like this in games are not scripted but entirely physics based. Hopefully the Back to Karkand expansion has “improved destruction” as promised.
I would like to apologize for the lack of recent news posts. I have been busy on the Battlefield. I have been playing Battlefield 3 pretty much non-stop since it came out. If i ever stop playing I plan to do a follow up to the Battlefield 3 PC Beta Physics and Destruction Gameplay video I made showing off the physics and destruction in the beta for the full version of the game. The good news is that there is slightly more destruction in the final version, as you can see from my Battlefield 3: Building Destruction video below, we do have entire buildings that can collapse just like in Bad Company 2. The bad news is that it is still heavily scripted and collapses the same way every time. Stay tuned for the new video.
As a huge Battlefield fan I have always been looking forward to Battlefield 3. I became even more excited when we learned that DICE Would Focus on the PC with Battlefield 3, Will feature Destruction that Consoles have been holding back. Since that article I was wondering what kinds of physics and destruction Battlefield 3 would have compared to Bad Company 2, hoping it would be the same if not better. With the Battlefield 3 Beta that took place this past month we finally found out what the physics and destruction would be like, in the multiplayer at least. I made a nice video showing off the Battlefield 3 PC Beta Physics and Destruction Gameplay. Overall I am pretty impressed with the destruction in the beta. Although it was not heavy on actual persistent physics the destruction is awesome and really adds to the game. What i mean by persistent physics is that after a piece of debris is generated it does not become a physics object you can interact with. Aside from that my only complaint is that there were no buildings that can completely collapse and you give a Destruction 2.0 kill like we have in bad Company 2, maybe some of the maps in the final release will have this? Also we will have to wait and see if the single player campaign has better physics and destruction.
Below is the video I made showing off the physics and destruction in the PC version of the Battlefield 3 beta from the Operation Metro and Caspian Border maps. Also EA has released their Battlefield 3 Destruction Trailer showing off some more cool footage of the destruction.
I actually made this video before I unlocked the C4 from the support class and it turns out you can destroy more things with the C4 that the RPG and grenades can’t. I also plan to do a new video showing off the physics and destruction in Battlefield 3 with the final release and all the maps! so stay tuned.
Battlefield 3 PC Beta Physics and Destruction Gameplay:
Zombiethatatehimself creator of the Awesome Apex PhysX Impact Damage Demonstration and Apex PhysX Impact Damage Demonstration With Stucco/plaster has made another cool Apex PhysX demonstration with the Unreal Development Kit. This time a Voronoi Fracture and destruction demonstration that has some very cool destruction and PhysX effects. Once again he has given me the filesRead More
Ever since we saw the Glowball PhysX demo and the Floating Castle Physics Demo running on Tegra 3 powered tablets we have been pretty excited about physics on Tegra powered devices. Back in November NVIDIA announced the released of their new Quad-Core mobile Tegra 3 chip that uses “four CPU cores and its new GeForceRead More
I know that Batman Arkham City has been out for awhile now and this is old news but as I have been extremely busy with work and finishing up school I never got a chance to post these. These are some cool Batman Arkham City PhysX comparison on/off videos from both EVGA and YouTube userRead More
Krishna Kumar – YouTube user krishx007 who runs gfxguru.net has made a pretty cool physics/PhysX demo level with Unity 3D called Physics Wonderland. The level is basically a huge playground with PhysX objects that you can destroy and play around with to show off the different PhysX features in Unity 3D. Check it out belowRead More
The Game Developers Conference 2012 is going to have a session that really interests us. The “Physics for Games Programmers” session/tutorial is going to cover the “tools and techniques developers should know when implementing physics in their games.” According to the information on the GDC 2012 site, the session will take place on Tuesday, MarchRead More
With all of the excitement about rumored hardware being used in the next-generation consoles, some very disappointing news has come today. The Wall Street Journal is reporting that Sony has no plans to unveil the Sony Playstation 4 at this years E3 and is going to stick with the 10-year life cycle plan. If thisRead More
Here are some cool physics videos that have been uploaded to YouTube over the past week. Cryengine 3 Tornado Physics by club4ghz UDK – Destructible objects and Physics! by Shotbix07 Ice Engine Destruction Test by LordOfTheBytes
I came across a few cool Havok physics videos on YouTube. YouTube user kosteckip has made a pretty cool Castle Siege type demo using PhysX and Havok physics with physics based water, cloth, and destruction. Meanwhile, the official Havok Physics YouTube channel has uploaded a series of Havok Simulation videos and one interesting video showsRead More
Maximum PC has a nice article up about the top game engines being used to create today’s games. Along with the engines they also pointed out the top Middleware being used and PhysX and Havok were listed as the top physics Middleware. Check out the entire article here. From Gamers, Start Your Engines! 6 TopRead More
Phymec is making some cool physics tools for Bullet Physics and Blender to enable some awsome fracture and destruction effects. Two awesome videos showing this off have been uploaded to YouTube. The first shows off the creation of the fracture objects in Blender and the newer video is an awesome collection of fracture objects beingRead More
An interesting rumor has surfaced this past week that Microsoft is developing two next-gen Xbox 720 consoles. According to the rumor on TECHSPOT, Microsoft “is said to be developing an entry-level system as well as a true next-generation hardcore gaming console.” What is important to us for the future of physics is the reports thatRead More
I posted about this awesome level several months ago – Some Cool NVIDIA APEX Physics Tests Done with the UDK now mfsksa, who is the creator of this level, has given me the UDK files required to play the Apex PhysX test level he made. I made a cool video showing it off some moreRead More
Bad Behavior has blocked 219 access attempts in the last 7 days.