GamePhys

The Video Game Physics Blog

HD 6970 + Dedicated GT 430 Hybrid Physx Mini Review

If you have been thinking about getting a cheap NVIDIA card as a dedicated PhysX card to go along with your AMD video card you may want to check out this HD 6970 + Dedicated GT 430 Hybrid Physx Mini Review thread over at hardforums. Hardforum member N1GHTRA1N has done a very in-depth review and benchmarking of his AMD HD 6970 with both a NVIDIA GT 430 and GTX 460 as dedicated PhysX card using the Hybrid 1.04ff patch. Several other forum members have added benchmarks from their hybrid PhysX setups and added more information. If you are using an AMD GPU and thinking about getting a cheap NVIDIA card for PhysX then i suggest you read through this entire thread, it has some great information.

From N1GHTRA1N’s HD 6970 + Dedicated GT 430 Hybrid Physx Mini Review:

Overall the GT 430 matches up well and does allow you to enable Physx in Physx titles when playing with an AMD graphics card. There is a pretty big performance hit compared to having Physx disabled but in all cases frame rates were still playable. There is a pretty substantial upgrade when comparing Physx On with the GT 430 added, it made the difference of being playable or not. The GTX 460 does show it’s extra power compared to the GT 430, you will get a few extra FPS using the GTX 460, I noticed between 2-5 FPS increase in most games tested after “upgrading” to the GTX 460. It is also worth noting that the EVGA GTX 460 1GB FTW edition is heavily overclocked out of the box, I ran this card at the factory defaults of 850/1000 which may account for the additional FPS scored, as well as some of the additional power usage. I can only guess, but I would think using a stock clock speed GTX 460 would result in slightly low FPS and slightly lower power draw. There is potential that the FPS performance of a stock clocked GTX 460 could be identical to the GT 430, however the power usage will always be lower on the GT 430. Remember the stock speeds for a GTX 460 is 675/900 and the GT 430 I used is 700/800 which the GTX 460 I used is 850/1000.

With all things considering I think the GT 430 is a very good solution if you must have Physx support with a AMD card. The results are playable frame rates with Physx enabled, something AMD can’t do on its own. If you decide to go with a higher GPU like the GTX 460 you may get some extra performance, it is a very small 2-5fps but there is some performance increase. It is difficult to say if this is due to the extra clock speeds, 256-bit memory bus (compared to 128-bit GT 430), or the extra CUDA cores (336 vs 96). The bottom line is that I cannot justify the cost of a GTX 460 when you consider the minimal increase in performance compared to the GT 430, especially if you value power consumption and case temperatures. The GTX 460 will most certainly require extra power and generate extra heat, this costs you extra money on your electrical bill. The GT 430 is also available in a large variety of single card solutions, the GTX 460 does have some single slot designs but they are expensive and add extra heat due to a poorer cooling solution.

Source [Hardforum.com]

Hybrid PhysX Mod v1.05ff Now Available

GenL has released his Hybrid PhysX mod version 1.05ff for GeForce 285.xx drivers and PhysX System Software 9.11.0621. If you use an AMD/ATI graphics card but want to have GPU PhysX support for the latest games that support it you can use this mod to use a second cheap NVIDIA card to calculate the PhysX while the ATI/AMD card will be the main graphics renderer. Check out the official Hybrid PhysX mod thread over at the ngohq.com forums for more information. To see how this works check out the Sapphire ATI Radeon 5870 + 9800GT Hybrid PhysX setup Video and the GenL’s Hybrid PhysX Mod Running ATI HD4870 X2 EVGA GeForce 8800 GTX( Dedicated PhysX Card) that we posted about before.

From the NGOHQ.com Hybrid PhysX mod v1.03 / v1.05ff page:

1.05ff – 26/10/2011:
- added support for fixing new limitations introduced in 285.xx drivers and PhysX System Software 9.11.0621
- mod will now delete all application 3D settings profiles from NVIDIA Control Panel (prevents problems with known PhysX games)
- updated old patterns

* INSTALLATION STEPS (Windows 7):
1. Install the needed GeForce driver 256 package. Update PhysX SS (only 9.10.0223 or later) if needed.
2. Use the mod to patch all needed files and registry values automatically.
3. [optional] Use command line files to set a desired configuration.

* INSTALLATION STEPS (Windows XP/2003):
1. Install the needed GeForce driver 256 package. Update PhysX SS (only 9.10.0223 or later) if needed.
2. Use the mod to patch all needed files and registry values automatically.
3. Extend the display assigned to NVIDIA GPU. Or make sure it is extended already.
4. [optional] Use command line files to set a desired configuration.

* NOTES:
1. If you update PhysX System Software after using the mod, you should use it again to patch the updated PhysX files.
2. It is safe to use the mod several times – all needed files will be patched only once.
3. If you still have problems with fake displays and desktop extension, try to delete a fake display and create it again.
4. To let the mod correctly patch all needed files on x64 versions of Windows XP/2003, install KB942589 hotfix first.

Source ngohq.com

ATI 5850 + Nvidia 8400GS Torque 3D PhysX Demo

YouTube user sir0wnsalot has made a very nice video showing off the Torque 3D PhysX demo on his system running a Hyrbid PhysX setup. Sirownsalot uses an ATI Radeon 5850 as his main graphics renderer and an Nvidia 8400GS as a dedicated PhysX card to offload the PhysX calculations. Check out the video below. For more information about the Torque 3D engine that uses the PhysX SDK to add PhysX into the development of games check out the Torque 3D website here.

NVIDIA PhysX Fluid Demo Updated To 1.0.1.3

NVIDIA has updated the PhysX fluid Demo to 1.0.1.3. The demo is basically a demo to show off PhysX based water or the more technical term, Smooth Particle Hydrodynamics (SPH). This is a great little program( less than 20MB) that can be used to quickly test out a new PhysX setup such as a dedicated PhysX card or a Hybrid ATI and NVIDIA PhysX setup. Using a simple toggle you can easily switch between Hardware(GPU) and Software(CPU) PhysX to not only to see if your dedicated PhysX card is working but to also see how a GPU helps improves PhysX performance. When I am installing a new PhysX setup I always install this program along with PhysX FluidMark to make sure everything is up and running properly.

You can download the demo here from the NVIDIA Power Pack page and in the event that it is not working PhysXinfo.com always has the latest PhysX Files. You can download it here.

From NVIDIA:

Fluids: Technology Demo
The primary purpose of the NVIDIA® PhysX™ technology Fluid Demo is to illustrate Smooth Particle Hydrodynamics (SPH). The demo contains two different scenes, the Outdoor and the Logo Scene.

Outdoor Scene
This scene showcases SPH fluid flooding an outdoor area. As soon as the demo is started, a flood occurs and interacts with a stack of rigid bodies. Switch from dark water to clear water, to oil, or just show the real nature of fluids: spheres.

New Updates to 1.0.1.3:

Updates in this release:

1. Allocate only 64MB of VRAM heap instead of 128MB
2. Adjusted text output to not conflict with the PhysX Visual Indicator
3. Added option to toggle the display of all text (in screen space) on/off.

If you have never seen this demo before the below video from NVIDIA shows the demo in action.

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