bit-tech has some interesting and great news this morning about the future of PhysX. In a recent Q&A session, bit-tech talked to Nvidia’s director of product management for PhysX, Nadeem Mohammad, about the future of PhysX and weather the company plans to port it over to OpenCL.
This is pretty big news that Nvidia may be planning on porting PhysX over to OpenCL. This would allow ATI users to run PhysX on their cards and we would no longer have to worry about using modified drivers and dedicated Nvidia card’s for PhysX in ATI systems to run PhysX enabled games. Read the rest of the article at bit-tech.net here.
From bit-tech.net:
Nvidia has so far guarded its GPU PhysX technology behind a large CUDA-shaped wall, meaning that anyone who wants to use it has to use CUDA too. However, the company has revealed that this may not be the case in the future, as Nvidia is considering porting PhysX over to OpenCL; the API that’s also being used by AMD to accelerate Havok physics.
In a recent Q&A session to coincide with the launch of Nvidia’s APEX tools for games developers using PhysX, we took the opportunity to ask Nvidia’s director of product management for PhysX, Nadeem Mohammad, about whether there were any plans to port PhysX over to OpenCL.
Read the rest of the article here.

