GamePhys

The Video Game Physics Blog

Blockmania Minecraft-like open source project Uses Bullet Physics

We have posted before about some cool Minecraft Physics mods like the Minecraft with jBullet Physics and the concept video showing off Minecraft + Bullet Physics which are really cool. Now Benjamin “begla” Glatzel has started working on a new “Minecraft-like open source project,” that has implemented Bullet Physics for some cool physics effects on the individual blocks. Check out the video below showing it off and be sure to check out the official Blockmania website.

From the Bloackmania website:

Blockmania is an open source project started by Benjamin “begla” Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft.

Blockmania (Minecraft-like open source project) – Waving grass and Bullet Physics integration:



Source

PC Exclusive FPS Hard Reset Makes Extensive use of Havok Physics

Hard Reset is a new PC exclisuve FPS from a new Polish game development studio called The Flying Wild Hog. What is great about this game is that it makes extensive use of the Havok physics engine with their own game engine called “Road Hog”. In a recent interview with PC Gamer, the developer talks about why they chose to use their own engine with Havok physics and not the Unreal Engine 3 with PhysX -”We wanted to tailor the Road Hog engine for the kind of game that we wanted to make. The idea was to have everything possible dynamic, so we are making extensive use of Havok physics. The graphics engine has fully dynamic lighting. We don’t use pre-rendered lightmaps. Every light is dynamic; it can casts shadows or be shot down. It’s just not possible with Unreal Engine 3 to run it smoothly on low-end PCs, as Road Hog does.” Check out the interview here. HardOCP.com also did a pretty nice Hard Reset Gameplay Performance Review.

Here is what the Physics settings in the game look like:

Hard Reset is available on Steam along with a nice demo you can download and play for free to test out the physics for yourself.

From the Hard Reset Steam page:

About the Game

In the only remaining human city of Bezoar, Major Fletcher, an Army Combat Veteran and soldier of the CLN, is dragged into a conflict between two of mankind’s greatest enemies. He is to discover that nothing is what it seems to be.

Hard Reset is an action-packed, single-player shooter for the PC. With over-the-top destruction, loads of enemies, great weapon variety and a beautifully realized cyberpunk setting, Hard Reset is sure to shake up the shooter scene.

Key features:

  • A haunting cyberpunk / dark sci-fi setting
  • Fast-paced, old-school shooter gameplay
  • Hordes of enemies to destroy
  • Epic boss fights
  • A deep, experience-based weapon upgrade system
  • High-fidelity graphics with full dynamic lighting
  • Extensive use of physics and dynamic environments

I made and uploaded a little video from the Hard Reset demo showing off the physics. Check it out.

[COOL Physics Video] Blender 2.5 Destruction, Physics simulation, and Game Demo

TomWalks has made a pretty cool demo video showing off destruction and physics with the Blender Game engine. Really cool stuff. Check it out below.

Apolo Engine Physics (PhysX) Integration Video

This is pretty cool. Apolo Studios has uploaded a nice video demonstrating the PhysX integration into their Apolo Rendering Engine. Nothing we have not seen before but good to see Physics being implemented into more engines. You can find out more about Apolo Studios and their Rendering Engine here.

From Apolo Engine Features:

Apolo Studios framework integrates the physics library PhysX from NVIDIA, what coupled with the rendering tech, makes an incredibly powerful system to simulate real time physics in photorealistic scenes.

Showcase of the integrated Physics engine Powered by Physx© (Nvidia©) alongside Apolo Studios rendering engine.

Apolo Studios Framework Physics Integration:

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