EVGA has made a really nice PhysX comparison video showing off the latest games that implement PhysX. The video shows comparison’s from Batman Arkham Asylum, Metro 2033,Mirror’s Edge,Dark Void,Darkest of Days, Cryostasis, and the NVIDIA PhysX Supersonic Sled demo. The video shows what PhysX brings to games and can change your gaming experience. Check it out below and be sure to check out the EVGA Gaming website.
This video shows NVIDIA PhysX features in popular games, and how NVIDIA PhysX can dramatically improve the quality of your gaming experience! Learn more about the latest and fastest PhysX hardware at http://www.evga.com/
Games/applications shown:
*Batman Arkham Asylum
*Metro 2033
*Mirror’s Edge
*Dark Void
*Darkest of Days
*NVIDIA Supersonic Sled
*Cryostasis
NinjaLane has put together a really nice review of the new GTX 480 video card. What is interesting about this review compared to most is that they also did a very in-depth section on PhysX performance for the latest games that implement PhysX. They put Metro 2033, Darkest Of Days and Batman: Arkham Asylum to the test to see how they perform on the new GTX 480 compared to the GTS 250 and GTX 285 video cards. Check out the review here.
With the new GeForce GTX 480 coming out we get to explore some of the extra power that has been given to us from a single GPU card while having PhysX enabled. In these tests we have grabbed a few games that use PhysX very heavily and test them using three different generations of PhysX enabled GPUs.
Over the past year we saw the release of several games that really took advantage of PhysX such as Darkest Of Days, Batman Arkham Asylum and Cryostasis, Many people have been wondering what the big deal about PhysX is and why exactly it needs to be done on the GPU while similar features have been implemented in games for several years now with the Havok Physics engine that runs on the CPU. PhysX is only just emerging on the scene and game developers are hard at work implemented PhysX into many new games, as we recently posted in our “Awesome Video Game Physics Destruction Videos You Need to Watch” PhysX and video game physics in general have the potential to really bring games to the next level and change the way we play forever. Anyone that has played games like Batman Arkham Asylum ,Darkest Of Day or Mirrors Edge and has played them with and without PhysX knows that PhysX really does add to the atmosphere and environment of the game and is not just simple eye candy.
If you are not really familiar with PhysX in the latest games and the different features that PhysX offers and have been implemented into these games then these PhysX comparison videos will show you, most of them have been put together by PhysXinfo.com. Zogrim over at PhysXinfo.com has been doing an amazing job putting together PhysX comparison videos for the latest games that implement PhysX. Most of the video’s from PhysXinfo.com are side-by-side comparison videos showing what the game looks like with PhysX Enabled and disabled along with each of the different PhysX features that have been implemented into the game giving you a really good idea of what PhysX brings to the game.
We put together a list of 7 of the best PhysX comparison videos that you should watch. Most of them are from PhysXinfo.com done by Zogrim except for the Terminator Salvation PhysX OFF|ON side-by-side Comparison and the Terminator Salvation PhysX CPU|GPU side-by-side Comparison which were put together by Nvidia.
Bjorn3d has done an impressive and highly informative review of Darkest Of Days and is taking a look at the PhysX that is implemented into the game. The review goes over the different PhysX features that are implemented in Darkest Of Days and how it adds to the gameplay and depth and makes the game more realistic. From there they run a series of tests to see what the performance is like with “Physx enabled on a single GTX275 with Physx enabled on a 9600GT, a single GTX275, and no PhysX run with the GTX275.” Read the entire article here.
A little while ago I gave you a preview Darkest Of Days, we at Bjorn3D are going to look at the Nvidia Physx side of things. Nvidia Physx has brought us some rather unique effects in this game for instance denser smoke, blowing leaves, more particles from exploding howitzer rounds, and sparks flying everywhere after firing our weapon.
Nvidia has made it possible to make our games seem more realistic through the use of PhysX. PhysX is looking like a reality in future games. Who would not want to see a bit more of an environment that completely reacts to the player as we play a game?
Being able to see leaves floating on by hit off an solid object and react to that solid object. Smoke and dust hovering close to the ground partially concealing yourself and the bad guy. In thick smoke, fog, and dusty areas we can actually see where a person is at because those particles would move around that object/person moving around inside.
Well it is been a while since I have posted and need to get back into the swing of things, so I think posting these awesome UDK Apex PhysX destruction videos would be a good start. The NVIDIA APEX Destruction Project – Destroy Aarhus by Allingby is very impressive, an entire level that is 100%Read More
Futuremark has released a new Tech Demo showing off the next 3DMark that is going to be released sometime this year. I am not exactly sure what is going on in the demo but it has some cool particle and smoke effects. According to the press release “The visible particles and clouds of smoke inRead More
Several months ago I announced that I would be building a dedicated PhysX test system for the site to test out Hybrid PhysX configurations and do benchmarking and reviews. This past weekend I finally got around to playing around to putting it together. I got it up and running with Windows 7 and the GT430Read More
I have been excited about Hawken for awhile, not just because it looks like a great game but it will also be making heavy use of GPU PhysX as confirmed by the developers. Geforce.com has done a nice video interview with Bill Wagner of Meteor Entertainment at the recent E3 expo about the GPU PhysXRead More
I have been watching the development of Planetside 2 closely, not just because i was a huge Planetside fan when it first came out over 9 years ago but because SOE Announced PlanetSide 2 with PhysX support. We have not heard much else about it since the game with PhysX support was first announced, butRead More
INVERSION is a PS3 and XBOX 360 only title but it has caught my attention after watching the new “Inversion Powered by Havok Phyiscs and Havok Destruction” video uploaded to the official Havok Physics YouTube channel. The game makes extensive use of Havok Physics and Destruction. From the looks of it the Havok physics andRead More
Recruits is a new top-down indie shooter where “the players take charge of the Army’s newest soldiers to fight the war against their deadly Enemies.” There is a new video log from the developers showing off some cool features we would be interested in, physics and destruction! Recruits is being made with the Unreal DevelopmentRead More
A Sneak Preview trailer for Arma 3 has been released by Bohemia Interactive ahead of this weeks E3 2012. We have been excited for Arma 3 since it was announced that Arma 3 Will Implement PhysX for in-game Physics. This new trailer briefly mentions that the vehicles use PhysX simulation for the handling. Hopefully PhysXRead More
Now this is pretty cool, ARM has posted a video to YouTube from GDC 2012 showing the Havok Physics Vision Engine running on an ARM Mali GPU based Android tablet with the new Havok mobile tech demo and some cool Havok physics integration. In the video Peter Wos, a Software Engineer for Havok goes overRead More
Hawken is Adhesive Games’ upcoming free-to-play multiplayer mech combat game built with Epic Games’ Unreal Development Kit (UDK) and Unreal Engine 3. I first saw this game back when it was first announced and was very impressed with the visuals. Now I am even more excited and interested in this game with the recent newsRead More
PLA – Passion Leads Army is a Chinese Unreal Engine 3 game being developed by Giant Interactive for the Chinese military. There is a really cool DX11 benchmark included with the game that was announced by Jen-Hsun Huang at the recent NVIDIA Gaming Festival in Shanghai. The demo shows off some pretty cool cloth, particle,Read More
I posted this video a few months ago and then a few days later it went to private on YouTube for some reason, i sent a message to the HavokSimulation YouTube account with no response. Now this video of the tank destroying several buildings has been uploaded to YouTube again and hopefully this time itRead More