According to capcom-unity.com, Dark Void “with special Nvidia-powered PhysX enhancements” will be presented at PC Gaming Alliance Booth – North Hall #5616.
Moreover, user Zed X, referring to invitation for CES show, reports on XtremeSystems.com forums that NVIDIA will showcase one GF100 (Fermi) card running Dark Void on three monitors setup, with PhysX effects and 3D Vision enabled.
The extensive use of NVIDIA® PhysX® and APEX technologies delivers stunning in-game physics effects. In fact, when it ships in the fall of 2009, Dark Void will have the distinction of being the first game to use dynamic, accurate smoke effects and smoke trails for the game’s innovative jetpack, UFOs, and spaceships, all of which will be hardware-accelerated by GeForce® GPUs when played on compatible PCs.
The game utilizes both NVIDIA PhysX and APEX technologies to deliver an inspired, interactive experience, complete with a GPU-accelerated particle system that is used extensively for weapons and debris effects.
If you have not heard about Dark Void before be sure to check out more info at the official Dark Void Website and the trailer and gameplay video below.
A new cinematic trailer and gameplay footage has been released for Dark Void. The game when released is going to be one of the most PhysX intensive games to date.
Dark Void will be released on January 12th 2010 for the Xbox 360, PlayStation 3 and the PC, which will feature numerous GPU-accelerated PhysX effects for a truly immersive game experience. For more information on Dark Void, visit: www.darkvoidgame.com.
Dark Void Gameplay Footage:
When released Dark Void will be one of the most PhysX intensive games.
SANTA CLARA, CA—APRIL 28, 2009—Capcom Entertainment, Inc., the publisher of Dark Void™, an upcoming science fiction action adventure that combines aerial and ground-pounding combat for a thrilling third-person shooter experience, are reaching for the skies in the way they have adopted NVIDIA® PhysX® and APEX technologies to deliver stunning in-game physics effects. In fact, when it ships in the fall of 2009, Dark Void will have the distinction of being the first game to use dynamic, accurate smoke effects and smoke trails for the game’s innovative jetpack, UFOs, and spaceships, all of which will be hardware-accelerated by GeForce® GPUs when played on compatible desktop PCs.
Developed by Airtight Games and Capcom, Dark Void incorporates a unique vertical combat system that allows players to dangle from thousand foot drops as they take cover and drop enemies from above and below, bringing a whole new sense of vulnerability and thrill to gamers. The game’s jetpack allows players to fly with reckless abandon while performing hair-raising stunts, taking the 3D action to a whole new level. Airtight Games is utilizing both NVIDIA PhysX and APEX technologies to deliver an inspired, interactive experience, complete with a GPU-accelerated particle system that is used extensively for weapons and debris effects.
“The extensive capabilities that NVIDIA PhysX and APEX technologies provide to developers is colossal,” said Jim Deal, President at Airtight Games. “For example, the new APEX turbulence module that NVIDIA recently introduced allows us to have infinite artistic freedom in the way the game looks, plays, and feels. We hope that gamers will appreciate these fine touches when they play Dark Void later this year.”
The NVIDIA PhysX development platform consists of a robust physics engine, API, and middleware designed to give developers and animators unprecedented creative control over the look of their final in-game interactivity by allowing them to author and preview physics in real time. NVIDIA PhysX technology works across all major gaming platforms, including PC, Xbox360™, PLAYSTATION®3, Nintendo Wii™, and the iPhone, and can be accelerated by both the CPU and any CUDA™-enabled NVIDIA GPU.
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