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The Video Game Physics Blog

Breach Physics Demo

Breach is a pretty cool game. We posted before about Breach: The World’s Most Destructible Battlefield Trailer Shows off Massive PhysX Destruction back when breach was released but it seems to have fallen off the radar and never became that popular. Apprently SuperSgtPants really likes breach and has made a really nice in-depth video showing off the physics and destruction in the game which is really impressive. Check it out below and his YouTube page for more cool stuff. Find out more about Breach at the official Breach website

Breach Physics Demo:

Rumor: AMD will be the GPU choice on all three next generation consoles

With news starting to surface about the next generation consoles, rumors are starting to surface about the hardware specs that they will use. It was recently announced that the successor to the Nintendo Wii, the Wii U, will use an AMD Radeon GPU for its graphiscs. Rumors are also starting to fly that Sony will start production of PS4 at end of 2011 for a possible 2012 release. If all of this is true then there is no doubt that development is well underway on these next-generation consoles and there is a good bet that the preliminary hardware design has already been laid out. Now [H]ardOCP.com has posted an interesting article about rumors that have surfaced from E3 2011 on the next generation console hardware that these consoles will use and according to HardOCP, “Nintendo, Microsoft, and Sony, are looking very much to be part of Team AMD for GPU”.

If this is true that AMD GPUs will be used for all of the next generation consoles then this could possibly spell certain doom for PhysX or force NVIDIA to port it OpenCL or make it CPU accelerated only. Since GPU accelerated PhysX requires a CUDA capable NVIDIA GPU there would be no way for developers to implement GPU PhysX into their games on consoles that use AMD GPUs. They could always use the CPU Accelerated PhysX like it is done now with many titles but with NVIDIA continuing to push GPU accelerated PhysX for games this will no doubt means an uncertain future for PhysX.

From E3 Rumors on Next Generation Console Hardware:

What looks to be a “done deal” at this point is that AMD will be the GPU choice on all three next generation consoles. Yes, all the big guns in the console world, Nintendo, Microsoft, and Sony, are looking very much to be part of Team AMD for GPU. That is correct, NVIDIA, “NO SOUP FOR YOU!” But NVIDIA already knew this, now you do too.

Read the rest of the article at [H]ardOCP.

Apolo Engine Physics (PhysX) Integration Video

This is pretty cool. Apolo Studios has uploaded a nice video demonstrating the PhysX integration into their Apolo Rendering Engine. Nothing we have not seen before but good to see Physics being implemented into more engines. You can find out more about Apolo Studios and their Rendering Engine here.

From Apolo Engine Features:

Apolo Studios framework integrates the physics library PhysX from NVIDIA, what coupled with the rendering tech, makes an incredibly powerful system to simulate real time physics in photorealistic scenes.

Showcase of the integrated Physics engine Powered by Physx© (Nvidia©) alongside Apolo Studios rendering engine.

Apolo Studios Framework Physics Integration:

Torque 3D Pacific Physics (PhysX) Demo and Video

This is a video of the new Torque 3D South Pacific Foliage and Physics demo that GarageGames has released to show off the new features of Torque 3D 1.1. The demo is a tropical island you can run around and play around with the different PhysX features that you could implement into a game with Torque 3D. It has some pretty cool PhysX objects you can destroy and fluid physics for the water that can float and carry away the PhysX objects down a stream in a realistic manner. Check it out below and download it from here.

More info about Torque 3D and GarageGames: http://www.garagegames.com/products/torque-3d/overview

you can download it from this link: http://demos.torquepowered.com/t3d/Pacific.exe

From the Torque 3D website:

PhysX — Torque 3D comes with an out-of-the-box PhysX integration on Windows which
includes cloth dynamics, rigid body physics, destructible objects, fluid buoyancy, and
destroyable joints.

Read More

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