Some interesting information about Atomic Games new first-person, multiplayer shooter for the Xbox 360 titled “Breach” has surfaced over the past few days from PAX 2010. The game features destructible environments similar to what we see in Battlefield: Bad Company 2. Buildings, walls and other parts of the game can be destroyed and effect game play. We also embedded a nice video of this in action from PAX East 2010 that has surfaced on YouTube. We will definitely be keeping an eye on this game and its physics/destruction.
Raleigh, North Carolina – March 26, 2010
Atomic Games, a developer of simulations for US military and intelligence agencies and a pioneer in military action games, announced Breach™ today. Breach is a first-person multiplayer shooter that literally blows the floor out from under conventional military shooters. Breach introduces new kinds of destruction that haven’t been seen in any other game, unveils an Active Cover System which allows players to take advantage of any cover as it is ripped apart, and adds in unique, true-to-life spy gadgets which all changes the very nature of multiplayer combat.
Breach uses Atomic’s innovative Hydrogen™ Engine to give players inventive ways to use destruction so they can stun, manipulate, and eliminate their opponents with a new toolbox of tactics. For the first time, virtual warriors can punch holes through floors to get the drop on enemies below, breach both interior and exterior walls, crush enemy fighters by collapsing ceilings and balconies, and even shoot away individual bricks to create “shooter’s holes.” Breach is the first game to mix Atomic’s ground-breaking Active Cover System, which lets players attach instantly to cover, quickly pop in and out of cover, and peak and blind-fire from behind cover, with an environment in which virtually anything that can be used for cover can also be destroyed. As walls get eaten away from bullets and explosions, characters will be able to use the new openings to return fire without leaving the protection of remaining cover.
Ever since we saw the Glowball PhysX demo and the Floating Castle Physics Demo running on Tegra 3 powered tablets we have been pretty excited about physics on Tegra powered devices. Back in November NVIDIA announced the released of their new Quad-Core mobile Tegra 3 chip that uses “four CPU cores and its new GeForceRead More
I know that Batman Arkham City has been out for awhile now and this is old news but as I have been extremely busy with work and finishing up school I never got a chance to post these. These are some cool Batman Arkham City PhysX comparison on/off videos from both EVGA and YouTube userRead More
Krishna Kumar – YouTube user krishx007 who runs gfxguru.net has made a pretty cool physics/PhysX demo level with Unity 3D called Physics Wonderland. The level is basically a huge playground with PhysX objects that you can destroy and play around with to show off the different PhysX features in Unity 3D. Check it out belowRead More
The Game Developers Conference 2012 is going to have a session that really interests us. The “Physics for Games Programmers” session/tutorial is going to cover the “tools and techniques developers should know when implementing physics in their games.” According to the information on the GDC 2012 site, the session will take place on Tuesday, MarchRead More
With all of the excitement about rumored hardware being used in the next-generation consoles, some very disappointing news has come today. The Wall Street Journal is reporting that Sony has no plans to unveil the Sony Playstation 4 at this years E3 and is going to stick with the 10-year life cycle plan. If thisRead More
Here are some cool physics videos that have been uploaded to YouTube over the past week. Cryengine 3 Tornado Physics by club4ghz UDK – Destructible objects and Physics! by Shotbix07 Ice Engine Destruction Test by LordOfTheBytes
I came across a few cool Havok physics videos on YouTube. YouTube user kosteckip has made a pretty cool Castle Siege type demo using PhysX and Havok physics with physics based water, cloth, and destruction. Meanwhile, the official Havok Physics YouTube channel has uploaded a series of Havok Simulation videos and one interesting video showsRead More
Maximum PC has a nice article up about the top game engines being used to create today’s games. Along with the engines they also pointed out the top Middleware being used and PhysX and Havok were listed as the top physics Middleware. Check out the entire article here. From Gamers, Start Your Engines! 6 TopRead More
Phymec is making some cool physics tools for Bullet Physics and Blender to enable some awsome fracture and destruction effects. Two awesome videos showing this off have been uploaded to YouTube. The first shows off the creation of the fracture objects in Blender and the newer video is an awesome collection of fracture objects beingRead More
An interesting rumor has surfaced this past week that Microsoft is developing two next-gen Xbox 720 consoles. According to the rumor on TECHSPOT, Microsoft “is said to be developing an entry-level system as well as a true next-generation hardcore gaming console.” What is important to us for the future of physics is the reports thatRead More
I posted about this awesome level several months ago – Some Cool NVIDIA APEX Physics Tests Done with the UDK now mfsksa, who is the creator of this level, has given me the UDK files required to play the Apex PhysX test level he made. I made a cool video showing it off some moreRead More
Ever since we posted the Battlefield 3 Physics and Destruction Videos with the BF3 destruction video showing the Antenna in Caspian Border coming down we have been wondering how to do this or when it would be allowed through a patch. Today we have learned through an awesome YouTube Video that the main Antenna canRead More
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