EVGA has made a really nice PhysX comparison video showing off the latest games that implement PhysX. The video shows comparison’s from Batman Arkham Asylum, Metro 2033,Mirror’s Edge,Dark Void,Darkest of Days, Cryostasis, and the NVIDIA PhysX Supersonic Sled demo. The video shows what PhysX brings to games and can change your gaming experience. Check it out below and be sure to check out the EVGA Gaming website.
This video shows NVIDIA PhysX features in popular games, and how NVIDIA PhysX can dramatically improve the quality of your gaming experience! Learn more about the latest and fastest PhysX hardware at http://www.evga.com/
Games/applications shown:
*Batman Arkham Asylum
*Metro 2033
*Mirror’s Edge
*Dark Void
*Darkest of Days
*NVIDIA Supersonic Sled
*Cryostasis
NinjaLane has put together a really nice review of the new GTX 480 video card. What is interesting about this review compared to most is that they also did a very in-depth section on PhysX performance for the latest games that implement PhysX. They put Metro 2033, Darkest Of Days and Batman: Arkham Asylum to the test to see how they perform on the new GTX 480 compared to the GTS 250 and GTX 285 video cards. Check out the review here.
With the new GeForce GTX 480 coming out we get to explore some of the extra power that has been given to us from a single GPU card while having PhysX enabled. In these tests we have grabbed a few games that use PhysX very heavily and test them using three different generations of PhysX enabled GPUs.
Fudzilla has done some nice hybrid PhysX testing, using a ATI Radeon HD5870 mixed with a 9800GT for dedicated PhysX and then the GTX285 and the same 9800GT for dedicated PhysX. Fudzilla then uses the Batman: Arkham Asylum PhysX benchmark in the demo to test performance with the different combination of the cards. Though the article is pretty simple it is great to see the different setups and how they perform with and without the dedicated PhysX card, check it the rest of the article here.
So, if you for instance own a Geforce GTX 260, you can use a cheaper Geforce such as 9600GT to handle your PhysX calculations. In practice, it’s as simple as choosing the dedicated PhysX card in Nvidia’s driver.
Unfortunately for some, Nvidia kept the technology to itself, so Radeon cards aren’t supported, but that doesn’t mean that it’s impossible. PhysX support is automatically blocked upon detection of Radeon cards, but luckily, there are workarounds and various forums have been pretty loud about it for a while.
We recently included Batman: Arkham Asylum game in our gaming benchmarks, and while the game supports PhysX effects, we usually use only the results we got without PhysX. The reason hides behind Radeon cards which don’t score a good enough framerate when PhysX is on, so there’s no point in comparing them. Since it’s not very fair to exclude Nvidia’s strengths from our tests and our trusted readers have requested Radeon results with PhysX effects on, we decided to do it. So, we embarked on what would many fans of green and red camps probably called sacrilege – we assigned a Geforce card to handle PhysX and as our primary card we used a Radeon.
Well it is been a while since I have posted and need to get back into the swing of things, so I think posting these awesome UDK Apex PhysX destruction videos would be a good start. The NVIDIA APEX Destruction Project – Destroy Aarhus by Allingby is very impressive, an entire level that is 100%Read More
Futuremark has released a new Tech Demo showing off the next 3DMark that is going to be released sometime this year. I am not exactly sure what is going on in the demo but it has some cool particle and smoke effects. According to the press release “The visible particles and clouds of smoke inRead More
Several months ago I announced that I would be building a dedicated PhysX test system for the site to test out Hybrid PhysX configurations and do benchmarking and reviews. This past weekend I finally got around to playing around to putting it together. I got it up and running with Windows 7 and the GT430Read More
I have been excited about Hawken for awhile, not just because it looks like a great game but it will also be making heavy use of GPU PhysX as confirmed by the developers. Geforce.com has done a nice video interview with Bill Wagner of Meteor Entertainment at the recent E3 expo about the GPU PhysXRead More
I have been watching the development of Planetside 2 closely, not just because i was a huge Planetside fan when it first came out over 9 years ago but because SOE Announced PlanetSide 2 with PhysX support. We have not heard much else about it since the game with PhysX support was first announced, butRead More
INVERSION is a PS3 and XBOX 360 only title but it has caught my attention after watching the new “Inversion Powered by Havok Phyiscs and Havok Destruction” video uploaded to the official Havok Physics YouTube channel. The game makes extensive use of Havok Physics and Destruction. From the looks of it the Havok physics andRead More
Recruits is a new top-down indie shooter where “the players take charge of the Army’s newest soldiers to fight the war against their deadly Enemies.” There is a new video log from the developers showing off some cool features we would be interested in, physics and destruction! Recruits is being made with the Unreal DevelopmentRead More
A Sneak Preview trailer for Arma 3 has been released by Bohemia Interactive ahead of this weeks E3 2012. We have been excited for Arma 3 since it was announced that Arma 3 Will Implement PhysX for in-game Physics. This new trailer briefly mentions that the vehicles use PhysX simulation for the handling. Hopefully PhysXRead More
Now this is pretty cool, ARM has posted a video to YouTube from GDC 2012 showing the Havok Physics Vision Engine running on an ARM Mali GPU based Android tablet with the new Havok mobile tech demo and some cool Havok physics integration. In the video Peter Wos, a Software Engineer for Havok goes overRead More
Hawken is Adhesive Games’ upcoming free-to-play multiplayer mech combat game built with Epic Games’ Unreal Development Kit (UDK) and Unreal Engine 3. I first saw this game back when it was first announced and was very impressed with the visuals. Now I am even more excited and interested in this game with the recent newsRead More
PLA – Passion Leads Army is a Chinese Unreal Engine 3 game being developed by Giant Interactive for the Chinese military. There is a really cool DX11 benchmark included with the game that was announced by Jen-Hsun Huang at the recent NVIDIA Gaming Festival in Shanghai. The demo shows off some pretty cool cloth, particle,Read More
I posted this video a few months ago and then a few days later it went to private on YouTube for some reason, i sent a message to the HavokSimulation YouTube account with no response. Now this video of the tank destroying several buildings has been uploaded to YouTube again and hopefully this time itRead More