GamePhys

The Video Game Physics Blog

Unreal Engine 3: Official Samaritan Tech Demo Video

The official HD(720p) video of the jaw dropping Unreal Engine 3 Samaritan Tech Demo has been uploaded to YouTube. We have been pretty excited about this demo since we read the GDC 2011 session info which states that the demo is going to show off the full NVIDIA APEX PhysX suite of artist friendly tools and runtime libraries (Clothing, Destruction, Particles and Turbulence). The video was shown behind closed doors at GDC 2011 and a shacky cam video was released of the presentation, but now the official 720p video has been uploaded to YouTube by IGN. Check it out below. We still do not have much info about the Apex PhysX features that have been implemented into the demo and unfortunately PhysX and Physics in general was not the main showcase for this demo but rather the next generation graphics. But we can tell that it looks like the main character’s clothes are simulated with PhysX and the smoke/fog that is present throughout the demo could be simulated with PhysX turbulence.

To accompany the video, IGN has also done a pretty cool article going over the new features and technology shown off in the video, unfortunetly no talk about the Apex PhysX, check it out here.

Unreal Engine 3: Official Samaritan Demo:

[VIDEO] Unreal Technology Samaritan Demo

Multiplayer.it has uploaded shaky cam footage of the new and jaw dropping Unreal Engine 3 Samaritan Technology Demo from NVIDIA and EPIC Games that was shown off behind closed doors at GDC 2011. We have been pretty excited for this demo since according to the GDC 2011 session info, the demo is going to show off the full NVIDIA APEX PhysX suite of artist friendly tools and runtime libraries (Clothing, Destruction, Particles and Turbulence). Unfortunately after watching the demo that you can see for yourself below, it looks like PhysX technology is not the overall centerpiece of the demo but rather next generation graphics. We will have to wait until “The Technology Behind the DirectX 11 Unreal Engine Samaritan Demo (Presented by NVIDIA)” session video is out to get a better understanding of how Apex PhysX features were implemented into the demo. But we can tell that it looks like the main character’s clothes are simulated with PhysX and the smoke/fog that is present throughout the demo could be simulated with PhysX turbulence. Check out the video of the demo below.

If you need a fixing of some awesome Apex PhysX destruction, check out the GDC 2011 APEX Destruction Demo From the NVIDIA Booth we posted yesterday.

Unreal Technology Demo GDC 2011 From Multiplayer.it:

[VIDEO] GDC 2011 APEX Destruction Demo From the NVIDIA Booth

YouTube user kproudfoot has uploaded his shaky cam footage from the NVIDIA booth at GDC 2011 showing off a jaw dropping APEX PhysX and destruction demonstration. The demo looks to be using APEX PhysX destruction and it completely destructible as you can see from the video below. Now this is what we are talking about and want to see in games! Now only if NVIDIA would release these tech demos for us to play with.

Official NVIDIA Mafia II Benchmark video featuring NVIDIA PhysX comparison

Nvidia has uploaded a nice PhysX comparison video from the Mafia II demo benchmark showing what the game looks like with PhysX enabled and disabled. Check it out below.

From the NVIDIA YouTube channel:

Mafia II by 2K Games is the epic saga in which you can experience immersive, realistic environments, courtesy of NVIDIA PhysX technology. Explosions are more dramatic, debris is persistent within the game, and clothing moves naturally and reacts to environmental effects. Check out how your game experience is greatly improved with PhysX and how NVIDIA GeForce owners have the best platform for experiencing this Mobster mayhem on the PC.

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