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THQ and NVIDIA Confirm Extensive DX11, PhysX and 3D Vision Support for Metro 2033

An official press release from THQ and NVIDIA released today confirms what we have been excited about for several months now. “THQ and NVIDIA Confirm Extensive DX11 Feature Set and 3D Vision Support for Metro 2033TM Upcoming FPS from 4A Games Will Boast the Most Advanced DX11 Techniques Yet Seen in a PC Title”, “Metro 2033 will also feature advanced, hardware accelerated physical effects using NVIDIA PhysX”

We have been excited about and following all news about Metro 2033 for several months now since it was first announced that it would make extensive use of hardware PhysX and be a graphics and PhysX showcase for Nvidia when released.

Along with the press released several DX11 images of metro 2033 were released to Flickr check them out here or check out the photo gallery below.

be sure to check out the previous posts we have made about Metro 2033:

Post Apocalyptic Shooter Metro 2033 to feature Advanced PhysX effects
Metro 2033 Technical Q&A Covers The PhysX Being Implemented In The Game
New PhysX Powered Metro 2033 Screenshots Released
New PhysX Powered Metro 2033 Story Trailer

From the THQ Metro 2033 press release:

AGOURA HILLS, Calif., Feb 17, 2010 (BUSINESS WIRE) — THQ Inc. (NASDAQ:THQI) and NVIDIA today announced that Metro 2033TM, the upcoming first person shooter from 4A Games, will support a number of advanced DX11 features with the latest generation of DX11 graphics cards, as well as NVIDIA 3D Vision support. Metro 2033 will also feature advanced, hardware accelerated physical effects using NVIDIA PhysX.

Gamers with DX11 cards will experience advanced Depth of Field effects as well as Full Tessellation on character models. You can see the results on the official Metro 2033 Flickr Collection at http://www.flickr.com/photos/metro2033.

“Our engineers have been working closely with 4A Games to ensure that Metro 2033 takes full advantage of some of the spectacular effects made possible with the next generation of DX11 hardware,” said Tony Tamasi, Senior Vice President of Content and Technology at NVIDIA. “The 4A Engine is one of the most advanced game engines we’ve ever worked with, and with DX11 enabled, Metro 2033 is undoubtedly one of the best looking PC games of 2010. Combine this with NVIDIA 3D Vision and PhysX and you will experience mind-blowing visuals.”

Metro 2033 is scheduled for release in North America and Germany on the 16th March, Australia on the 18th March, and in the UK and the rest of Europe on the 19th March, on the Xbox 360(R) video game and entertainment system from Microsoft and PC.

For the latest Metro 2033 news, visit Metro2033Game.com, follow Twitter.com/Metro2033 or become a fan at Facebook.com/Metro2033.

Read the rest of the press release here.

Metro 2033 DirectX 11 Screenshots:


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Related posts:

  1. Metro 2033: Interview with 4A Games on Physics and PhysX
  2. PhysX Powered Metro 2033 Hands-On Video Preview
  3. New PhysX Powered Metro 2033 Journey Into the Unknown Trailer
  4. Metro 2033 Technical Q&A Covers The PhysX Being Implemented In The Game
  5. New PhysX Powered Metro 2033 Screenshots Released

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