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Havok Physics and Animation to Power Nintendo’s Wii U Games

Some nice news from Havok as they have announced that they have entered into a “worldwide license agreement with Nintendo Co., Ltd., to make Havok Physics and Havok Animation available to studios around the world developing on Nintendo’s Wii U™ platform” Hopefully we will see some cool games implement Havok Physics and destruction. The Wii U is not expected to be released until the 2012 holiday season here in North America so it will probably be a long time before we start to see any news of games that will use Havok. Hopefully by the end of the year we hear Havok enter into the same agreements for the other next-generation consoles!.

From the Havok Press Release:

Monday, March 5, 2012 – 23:43

SAN FRANCISCO — March 6, 2012 — Havok™, a premier provider of interactive software solutions for the games and entertainment industry, announced today that it has entered into a worldwide license agreement with Nintendo Co., Ltd., to make Havok Physics and Havok Animation available to studios around the world developing on Nintendo’s Wii U™ platform. The agreement will give the development community access to the Havok technology to create high-fidelity, immersive games.
“We are very excited to be at the forefront of the new platform,” said David Coghlan, Managing Director of Havok. “We are honored to be providing Havok technology to Wii U developers in order to create great games in all genres. Gamers around the world expect high-fidelity realism and want to immerse themselves into new gaming experiences. This license agreement will give game developers everywhere easy access to Havok’s industry-leading technology. We are sure this license agreement will result in the creation of great interactive experiences for consumers on the Wii U platform!”

For further information, please visit http://www.havok.com/products
Wii U is a trademark of Nintendo.

[source]

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