v8matey has taken the Fracture Meshes in the Unreal Development Kit one step further than what we have previously seen, instead of just creating a simple block or wall that can be destroyed he has made an impressive demo with an actual building made using fracture meshes, the entire building is completely destructible and as you can see from watching the videos giant chunks of the building fall off when they no longer have any support. Pretty impressive stuff, as more and more people start to play around with the Unreal Development Kit along with the Fracture Meshes and PhysX destructibles we hope to see more impressive destructible environments like this and hopefully at some point be implemented into mods and games.
Check out the previous video’s we have covered on UDK Fracture meshes and watch this new fully destructible building below.
NOTE: Not all of the video’s use PhysX destructibles, some are just plain Fracture Meshes before being converted to PhysX destructible’s.
Fracture building static mesh.
Ok Im testing this on a slow computer, after tweaking with the fracture props an etc, i found a way to increase the FPS was by changing the static mesh properties from a 32 lightmap to a 16, an helped smooth out the FPS a fare bit… Also working with default collision that comes with UDK Fracture objects are solid until there is a big enough hole to go through, going by mostly per poly collision.
This was made in 3dmax v9 an imported into UDK no collision meshes included..
I would still like to improve this scene with some type of physics so the bottom floor gives way then the whole building will crumble. so far i simply just added a non fracture base mesh for the structure of the building to avoid a floating building if u were to take out the whole bottom floor.
http://www.overclock.net/pc-games/645292-destructible-building-made-unreal-development-kit.html#post8138990 Destructible Building Made With Unreal Development Kit Fracture Meshes – Overclock.net – Overclocking.net
[...] Destructible Building Made With Unreal Development Kit Fracture Meshes Check this out pretty awesome stuff here, some guy made a completely destructible building using fracture meshes in the Unreal Development Kit, this is definitely the start of some cool stuff, imagine someday when this is standard in games. http://www.gamephys.com/2010/01/10/d…acture-meshes/ [...]
http://www.gamephys.com/2010/01/16/new-unreal-development-kit-video-shows-destructible-roads-and-buildings/ New Unreal Development Kit Video Shows Destructible Roads And Buildings
[...] also roads, using the Fracture meshes in the recently released Unreal Development Kit. We recently posted about his work making destructible buildings here on GamePhys, this time he has made a really cool video with a huge building that can be destroyed along with [...]
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