GamePhys

The Video Game Physics Blog

AMD – “Game Developers Only use PhysX for the cash” AMD’s GPU-accelerated Physics Alternative Coming Soon

THINQ had a very interesting talk with AMD’s senior manager of developer relations, Richard Huddy. Richard says that developers are implementing PhysX into their games simply for the cash, Richard explains,“They’re not doing it because they want it; they’re doing it because they’re paid to do it”. Richard also states that he is very confident about “AMD’s open approach to GPU-accelerated physics as an alternative, and thinks that it will eventually force PhysX to join GLide and A3D in the proprietary API museum”.

This is very interesting news and good for games and physics development. Here at GamePhys we don’t really care which video game physics engine eventually becomes standard in video games and video game development. Physics is no doubt the next big thing in gaming and will really change the way we play games, whether it is PhysX, Havok, or AMD’s upcoming solution we are just exciting that this battle is really heating up and hope to see more cool video game physics developments in the near future.

From THINQ:

Speaking to THINQ, AMD’s senior manager of developer relations, Richard Huddy, said: “What I’ve seen with physics, or PhysX rather, is that Nvidia create a marketing deal with a title, and then as part of that marketing deal, they have the right to go in and implement PhysX in the game.”

“They’re not doing it because they want it; they’re doing it because they’re paid to do it. So we have a rather artificial situation at the moment where you see PhysX in games, but it isn’t because the game developer wants it in there.”

In fact, Huddy reckons that no developers outside Epic genuinely wanted to implement GPU-accelerated PhysX in their game. “I’m not aware of any GPU-accelerated PhysX code which is there because the games developer wanted it with the exception of the Unreal stuff,” he says. “I don’t know of any games company that’s actually said ‘you know what, I really want GPU-accelerated PhysX, I’d like to tie myself to Nvidia and that sounds like a great plan.’”

Read the rest of the article here at THINQ.


Tags: , , , , , , , , , , , ,

Related posts:

  1. New Bullet Physics 2.76 SDK Now Available, GPU Acceleration Coming Soon?
  2. Awesome Video Game Physics Destruction Videos You Need to Watch
  3. How NVIDIA Works With Game Developers To Implement PhysX
  4. Dark Void PC Game Technology Trailer Featuring NVIDIA PhysX Technology And PhysX Comparison Video
  5. Cryengine 3 to Use in-house Physics Engine, No Havok Physics or PhysX Middleware

Recent News

HD 6970 + Dedicated GT 430 Hybrid Physx Mini Review

January 26, 2012Leave a Comment

If you have been thinking about getting a cheap NVIDIA card as a dedicated PhysX card to go along with your AMD video card you may want to check out this HD 6970 + Dedicated GT 430 Hybrid Physx Mini Review thread over at hardforums. Hardforum member N1GHTRA1N has done a very in-depth review andRead More

New Torque 3D PhysX Video

January 24, 2012Leave a Comment

YouTube user ThatsPie has made a pretty cool video showing off the PhysX in Torque 3D. This is a completely new video not from the Torque 3D demos we have seen before. Check it out below. If you are interested in the Torque 3D engine and its PhysX, be sure to check out our TorqueRead More

Apex PhysX Voronoi Fracture and Destruction Demonstration

January 22, 2012Leave a Comment

Zombiethatatehimself creator of the Awesome Apex PhysX Impact Damage Demonstration and Apex PhysX Impact Damage Demonstration With Stucco/plaster has made another cool Apex PhysX demonstration with the Unreal Development Kit. This time a Voronoi Fracture and destruction demonstration that has some very cool destruction and PhysX effects. Once again he has given me the filesRead More

Shadowgun Flexes Tegra 3 Quad-Core Muscles with Physics

January 15, 2012Leave a Comment

Ever since we saw the Glowball PhysX demo and the Floating Castle Physics Demo running on Tegra 3 powered tablets we have been pretty excited about physics on Tegra powered devices. Back in November NVIDIA announced the released of their new Quad-Core mobile Tegra 3 chip that uses “four CPU cores and its new GeForceRead More

Batman Arkham City PhysX Comparison Videos

January 15, 2012Leave a Comment

I know that Batman Arkham City has been out for awhile now and this is old news but as I have been extremely busy with work and finishing up school I never got a chance to post these. These are some cool Batman Arkham City PhysX comparison on/off videos from both EVGA and YouTube userRead More

Unity3D Physics Wonderland Beta2 Game Play

January 15, 2012Leave a Comment

Krishna Kumar – YouTube user krishx007 who runs gfxguru.net has made a pretty cool physics/PhysX demo level with Unity 3D called Physics Wonderland. The level is basically a huge playground with PhysX objects that you can destroy and play around with to show off the different PhysX features in Unity 3D. Check it out belowRead More

GDC 2012 To Have “Physics for Games Programmers” Tutorial

January 11, 2012Leave a Comment

The Game Developers Conference 2012 is going to have a session that really interests us. The “Physics for Games Programmers” session/tutorial is going to cover the “tools and techniques developers should know when implementing physics in their games.” According to the information on the GDC 2012 site, the session will take place on Tuesday, MarchRead More

Sony Doesn’t Plan To Unveil A New PlayStation at E3 2012

January 10, 2012Leave a Comment

With all of the excitement about rumored hardware being used in the next-generation consoles, some very disappointing news has come today. The Wall Street Journal is reporting that Sony has no plans to unveil the Sony Playstation 4 at this years E3 and is going to stick with the 10-year life cycle plan. If thisRead More

A few Cool Game Physics Videos

December 31, 2011Leave a Comment

Here are some cool physics videos that have been uploaded to YouTube over the past week. Cryengine 3 Tornado Physics by club4ghz UDK – Destructible objects and Physics! by Shotbix07 Ice Engine Destruction Test by LordOfTheBytes

Some cool Havok Physics Videos

December 24, 2011Leave a Comment

I came across a few cool Havok physics videos on YouTube. YouTube user kosteckip has made a pretty cool Castle Siege type demo using PhysX and Havok physics with physics based water, cloth, and destruction. Meanwhile, the official Havok Physics YouTube channel has uploaded a series of Havok Simulation videos and one interesting video showsRead More

6 Top Gaming Engines Face Off With PhysX and Havok as top Middleware

December 24, 2011Leave a Comment

Maximum PC has a nice article up about the top game engines being used to create today’s games. Along with the engines they also pointed out the top Middleware being used and PhysX and Havok were listed as the top physics Middleware. Check out the entire article here. From Gamers, Start Your Engines! 6 TopRead More

Voronoi Fracture and Shatter Lab Tests – Blender & Bullet Physics

December 19, 2011Leave a Comment

Phymec is making some cool physics tools for Bullet Physics and Blender to enable some awsome fracture and destruction effects. Two awesome videos showing this off have been uploaded to YouTube. The first shows off the creation of the fracture objects in Blender and the newer video is an awesome collection of fracture objects beingRead More

Bad Behavior has blocked 315 access attempts in the last 7 days.