Over the past year we saw the release of several games that really took advantage of PhysX such as Darkest Of Days, Batman Arkham Asylum and Cryostasis, Many people have been wondering what the big deal about PhysX is and why exactly it needs to be done on the GPU while similar features have been implemented in games for several years now with the Havok Physics engine that runs on the CPU. PhysX is only just emerging on the scene and game developers are hard at work implemented PhysX into many new games, as we recently posted in our “Awesome Video Game Physics Destruction Videos You Need to Watch” PhysX and video game physics in general have the potential to really bring games to the next level and change the way we play forever. Anyone that has played games like Batman Arkham Asylum ,Darkest Of Day or Mirrors Edge and has played them with and without PhysX knows that PhysX really does add to the atmosphere and environment of the game and is not just simple eye candy.
If you are not really familiar with PhysX in the latest games and the different features that PhysX offers and have been implemented into these games then these PhysX comparison videos will show you, most of them have been put together by PhysXinfo.com. Zogrim over at PhysXinfo.com has been doing an amazing job putting together PhysX comparison videos for the latest games that implement PhysX. Most of the video’s from PhysXinfo.com are side-by-side comparison videos showing what the game looks like with PhysX Enabled and disabled along with each of the different PhysX features that have been implemented into the game giving you a really good idea of what PhysX brings to the game.
We put together a list of 7 of the best PhysX comparison videos that you should watch. Most of them are from PhysXinfo.com done by Zogrim except for the Terminator Salvation PhysX OFF|ON side-by-side Comparison and the Terminator Salvation PhysX CPU|GPU side-by-side Comparison which were put together by Nvidia.
NVIDIA has released a nice video showing off the GPU PhysX features that will be in Borderlands 2. The video has some cool footage of particle, fluid, and cloth PhysX effects with side-by-side comparisons of what the game looks like with PhysX enabled and disabled. Check it out below. From NVIDIA Borderlands 2 GeForce GTXRead More
YouTube user DespiteMN has been at work with the UDK and Apex PhysX. He has made some cool demos including this awesome map that is completely destructible. In the video he plays against bots in deatchmatch while the entire level is destroyed in the process. Check it out below. Source [DespiteMN YouTube Channel] Related posts:Read More
NVIDIA’s Andrew Coonrad talks about the features and technology of the new GeForce GTX 660 Ti in a nice video overview of the card that shows off some nice footage of the PhysX features that will be in Borderlands 2. I have been excited about Borderlands 2 since I saw the Borderlands 2 GPU PhysXRead More
Well it is been a while since I have posted and need to get back into the swing of things, so I think posting these awesome UDK Apex PhysX destruction videos would be a good start. The NVIDIA APEX Destruction Project – Destroy Aarhus by Allingby is very impressive, an entire level that is 100%Read More
Futuremark has released a new Tech Demo showing off the next 3DMark that is going to be released sometime this year. I am not exactly sure what is going on in the demo but it has some cool particle and smoke effects. According to the press release “The visible particles and clouds of smoke inRead More
Several months ago I announced that I would be building a dedicated PhysX test system for the site to test out Hybrid PhysX configurations and do benchmarking and reviews. This past weekend I finally got around to playing around to putting it together. I got it up and running with Windows 7 and the GT430Read More
I have been excited about Hawken for awhile, not just because it looks like a great game but it will also be making heavy use of GPU PhysX as confirmed by the developers. Geforce.com has done a nice video interview with Bill Wagner of Meteor Entertainment at the recent E3 expo about the GPU PhysXRead More
I have been watching the development of Planetside 2 closely, not just because i was a huge Planetside fan when it first came out over 9 years ago but because SOE Announced PlanetSide 2 with PhysX support. We have not heard much else about it since the game with PhysX support was first announced, butRead More
INVERSION is a PS3 and XBOX 360 only title but it has caught my attention after watching the new “Inversion Powered by Havok Phyiscs and Havok Destruction” video uploaded to the official Havok Physics YouTube channel. The game makes extensive use of Havok Physics and Destruction. From the looks of it the Havok physics andRead More
Recruits is a new top-down indie shooter where “the players take charge of the Army’s newest soldiers to fight the war against their deadly Enemies.” There is a new video log from the developers showing off some cool features we would be interested in, physics and destruction! Recruits is being made with the Unreal DevelopmentRead More
A Sneak Preview trailer for Arma 3 has been released by Bohemia Interactive ahead of this weeks E3 2012. We have been excited for Arma 3 since it was announced that Arma 3 Will Implement PhysX for in-game Physics. This new trailer briefly mentions that the vehicles use PhysX simulation for the handling. Hopefully PhysXRead More
Now this is pretty cool, ARM has posted a video to YouTube from GDC 2012 showing the Havok Physics Vision Engine running on an ARM Mali GPU based Android tablet with the new Havok mobile tech demo and some cool Havok physics integration. In the video Peter Wos, a Software Engineer for Havok goes overRead More