GamePhys

The Video Game Physics Blog

Sprinkle for Android and iOS uses Realistic Water Physics

Sprinkle is a neat water-physics based puzzler from Mediocre Games for Android and iOS devices that uses SPH(smoothed particle hydrodynamics) basically PhysX water to make for a really interesting and unique mobile game. This uses the same type of fluid simulation we have seen before with the with NVIDIA PhysX Research: Real-Time Eulerian Water Simulation and PhysX Fluid Simulation in Alice: Madness Returns Technical Article.

Mediocre Games developer, Dennis Gustafsson did an interview with the NVIDIA Tegra Zone where he talks about how using the dual core Tegra 2 mobile chip from NVIDIA enabled them to use such advanced fluid physics. With Sprinkle one of the cores on the Tegra chip is dedicated to the physics fluid simulation while the other core is used for the rest of the game. Check out the interview below.

The game is available for the following devices:
iPhone 3GS / 4
iPad 1 / 2
iPod Touch 3rd gen / 4th gen
Android phones powered by NVIDIA Tegra 2
Android tablets powered by NVIDIA Tegra 2

From the official Sprinkle website and description:

Using a water cannon mounted on a crane, players must adjust the height and angle of the cannon to fight fires, move obstacles, spin wheels and activate traps in this challenging water-physics based puzzler! But squirt carefully as you will run out of water and the less water you use, the more drops you earn!

Using some of the most realistic water physics seen on a touch device yet, Sprinkle is a brain-teasing game that will have players straining to figure out each puzzle and obstacle.

Sprinkle features

Amazing water physics – Some of the most realistic water physics ever seen on a touch device make Sprinkle an exciting and addictive puzzler.

Sprinkle Interview (Tegra Zone):

Sprinkle: Water Splashing Fire Fighting Fun!:

Demolition Inc. Is Like Blast Corps With PhysX

If you were a fan of Blast Corps back in the good old days of the Nintendo 64, you may want to check out Demolition Inc. a new game from Zeroscale games. In Demolition Inc. you take on the role of demolition worker Mike and start a devastating chain reaction on earth where you have to go city to city destroying buildings that are fully simulated with physics which uses the PhysX SDK. Check out the physics packed trailer below and the official website here. The game is available for only $8.99 on Steam.

From the Demolition Inc. official website:

The Game

DEMOLITION, INC. is a new action strategy game: Assume the role of the daring demolition worker Mike and start a devastating chain reaction on earth, use cool tools and weapons and expand your destructive powers!

You navigate Mike’s UFO over cities of earth and unfold complete chaos with your tools and weapons: Cars which drive into tower blocks and let them collapse, tower blocks which falls onto other tower blocks, exploding cows which let whole streets of houses come tumbling down!

Demolition Inc. is 100% physics technology: nothing is predetermined, and nothing is pre-animated. Only you make a determination what you do and what you see! Because of this, every time you play will be a unique experience and you won’t get enough from those explosive chain reactions you make by yourself.
Key features
Ground-breaking technology

Car and building physics are fully simulated. Everything is destructible and nothing is pre-animated. No game round is like the other.

Demolition Inc. Trailer:

Stronghold 3 Uses Havok Physics for Complete Destruction

Matt de Villiers, lead programmer on Stronghold 3, introduces Stronghold 3′s new physics engine (Havok) and its capabilities in Stronghold 3 Dev Diary #2. Unlike previous Stronghold games, Stronghold 3 uses a physics engine middle-ware for the destruction of the castle walls and every building in the game. The engine being used is Havok because according to Matt is is “the most robust”. Matt de Villiers then goes into detail about why they decided to do this and shows off using the wireframe view of the game how every building in the game is an individual physics object that can be completely destroyed. Check it out below and check out the official Stronghold 3 website for more information on the game. Stronghold 3 is coming to the PC on Oct 18, 2011. You can pre-purchase it on Steam.

The developers posted an interesting album on the official Stronghold 3 Facebook page called Physics fun with Trebs that shows some crazy physics. Check them out below-

Read More

Awesome CryEngine 3 Editor Physics Video

BurSchnart has made a really cool video showing off the physics in CryEngine 3. The video uses “thousands of objects being hit or thrown away with Gravity Volumes” Check it out below and check his YouTube page for more cool videos.

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